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Hell’s Highway Players Aid # 4 – Direct vs. Indirect Fire?

Hell’s Highway Players Aid # 4 – Direct vs. Indirect Fire?

Fred Manzo April 9, 2014 0

By Fred Manzo Hell’s Highway Players Aid # 4   Direct vs. Indirect Fire? I. Direct Fire: Advantages:                                

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Hell’s Highway Players Aid # 6 – Deciphering the Terrain Effects Chart

Hell’s Highway Players Aid # 6 – Deciphering the Terrain Effects Chart

Fred Manzo April 9, 2014 0

By Fred Manzo Terrain Effects Chart: Movement Point Costs and Fire Modifiers: If there is one criticism of Hell’s Highway it would be that its’ Terrain Effects Chart is unnecessarily confusing. In my opinion,

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Hell’s Highway Players Aid #1, 2 and 5 – A Rules Summary from The Boardgaming Way

Hell’s Highway Players Aid #1, 2 and 5 – A Rules Summary from The Boardgaming Way

Fred Manzo April 9, 2014 0

By Fred Manzo Detailed Rules Summary Player’s Aid # 1 Rules Outline Version 1.1 May 25th, 2012 Introduction Glossary of Terms  1.0 The Game Map 1.1 Terrain: A hex containing more than one type

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Axis and Allies Tactics – “The First Bite of the Apple” theory.

Axis and Allies Tactics – “The First Bite of the Apple” theory.

Fred Manzo March 26, 2014 0

By Fred Manzo Axis and Allies Tactics One other item worth mentioning for those playing >Axis and Allies is what has been called the “First Bite of the Apple” theory. Basically, it says that no matter

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Official Errata and Clarifications for Labyrinth

Official Errata and Clarifications for Labyrinth

Other March 23, 2014 0

Labyrinth Errata and Clarifications Updated April 1, 2011 FAQ The following are questions which are frequently asked. These questions are addressed in the body of the rules as written. I post the Q&A here

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A Game of Thrones: A Boardgaming Way Review

A Game of Thrones: A Boardgaming Way Review

Fred Manzo March 23, 2014 0

By Fred Manzo A Game of Thrones A few months ago we played the first edition of A Game of Thrones. It was designed by Christian T Petersen and Kevin Wilson and published in

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Spartacus – A Boardgaming Way Review

Spartacus – A Boardgaming Way Review

Fred Manzo March 23, 2014 0

By Fred Manzo Spartacus: Crisis in the Roman Republic 80-71 B.C. An Overview Let me begin by saying that I wanted to like Spartacus. It models an interesting situation, it uses the tried-and-true Hannibal:

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Sekigahara: The Unification of Japan: A Boardgaming Way Review

Sekigahara: The Unification of Japan: A Boardgaming Way Review

Harvey Mossman March 23, 2014 0

By Harvey Mossman and Fred Manzo   Sekigahara: The Unification of Japan A while ago we played Matt Calkins’s Sekigahara: The Unification of Japan, a game that won the Charles S. Roberts Award as

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Errata for Spartacus

Errata for Spartacus

Other March 23, 2014 0

By Compass Games General Errata Clarification to 9.5: ”Campaign cards allow two or more leaders and their armies to be activated”… Correction to 8.1: ”For each new Legion raised, the Crisis marker is immediatlely

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Axis and Allies Pacific: 1940 (First Edition) – A Boardgaming Way Review

Axis and Allies Pacific: 1940 (First Edition) – A Boardgaming Way Review

Fred Manzo March 23, 2014 0

By Fred Manzo Axis and Allies Pacific: 1940 (First Edition) Overview I like A&A in general and believe Axis & Allies Pacific: 1940 is a beautiful looking game with the potential to become the

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