By Matt Thrower
Tabletop games offer a face-to-face opportunity to convey a message that the impersonal world of online gaming misses
We label board games as cerebral things; toys for the mind. I agreed, until I played Labyrinth, a title by CIA analyst Volko Ruhnke simulating the war on terror. Playing as the Jihadists, I put down a “Martyrdom Operation” card. My aim was to secure funding for my terrorists by demonstrating their effectiveness. It struck me like an ice wall what that card’s clinical euphemism actually meant….
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