Hollandspiele Games Releases “The Grunwald Swords”

Fred Manzo August 30, 2016 0
Hollandspiele Games Releases “The Grunwald Swords”
By the Staff of Hollandspiele:

Department of How Do You Do
If you’re reading this, it means that you moseyed over to our website (www.hollandspiele.com) and signed up to receive our newsletter, and possibly even bought something while you were there. Which, by the way, we really appreciate!

So that we’re all on the same page: we’re not one of those companies that are going to be sending you dozens of newsletters every month. That’s a waste of your time, and frankly a waste of our time, time that can be better put to use making and playing board games. The plan is to send one of these babies out (1) when we have a new release, (2) when we have a new sale, and (3) when there’s something else going on that we all think you all should know about. Speaking of number three…

The Great Dice Disaster of 2016
We were blessed to have a large number of orders for our first release, Brian Train’s The Scheldt Campaign. In the rush to fill these orders, there was an oversight, and several games were shipped without their dice! Obviously we’re mortified about this, and we want to make it right.

If your copy of The Scheldt Campaign shipped without its dice, please let us know by dropping us a line at hollandspiele at gmail dot com. We’re offering two options:

Number one, if you just want your dice, we will send them to you. Obviously there’s no cost to you.

Number two, if you’re the kind of guy or gal who already has plenty of dice and doesn’t want any more clunking around, we can give you a coupon code for $5 off your next order. Speaking of your next order…

Hex No. 2 – THE GRUNWALD SWORDS – out now
THE GRUNWALD SWORDS ($30 MSRP) kicks off the “Shields & Swords II” series of medieval battle games by recreating one of the biggest and most decisive engagements of the period. Because it was predominately a cavalry battle, with both sides fielding only nominal amounts of foot soldiers, there’s ample opportunity for both players to make sweeping maneuvers and exploit holes in the enemy line. Rules for Lithuanian retreat and return put a strong emphasis on tempo and timing. Design is by Tom Russell, with art by Ania B. Ziolkowska and Gonzalo Santacruz.

The game is now available for order at the special discounted price of $25 for the next two weeks. If you want to know more, Tom has written a series of five articles for our company blog about the game and the series. The first, about the cover, dropped last week, while the second, looking at things from a bidness perspective, ran yesterday. Two more design articles will be out this week, on Wednesday and Friday, and an article about opening strategy and set-up will hit on Monday.

Feeling Crafty? PNP Versions Available at Wargame Vault
Did you know that we offer print-and-play versions of all our games, exclusively through Wargame Vault? Each game sells for just $12 USD. That’s not only saving money on the MSRP, but also on shipping. Both The Scheldt Campaign and The Grunwald Swords are available on our page over at Wargame Vault.

For those of you who might be wondering, our designers receive the same royalty for digital downloads as they do for physical copies. So if you want to PNP, you can do so with a clean conscience, knowing that you’re supporting the designers and their right to profit from their intellectual property.

Coming in Late September
AGRICOLA, MASTER OF BRITAIN ($30 MSRP), a solitaire game that gives you the hefty task of recreating Gnaeus Julius Agricola’s pacification of wild Brittania. In this game, each action you take changes how some members of one of the game’s sixteen tribes feels about your rule. The key is that this change is registered by blindly moving a Unit from one chit-pull cup to another, with each cup representing a different attitude. While you’ll have a general idea of how the nation as a whole likes what you’re doing, you’ll never quite know who is with you and who is against you, or where rebellion might crop up. It’s a small footprint game with a really neat mechanism. It’s brought to you by the same team that gave you The Grunwald Swords: designer Tom Russell, map artist Ania B. Ziolkowska, and unit artist Gonzalo Santacruz.
On the Horizon for October
In October, we’re very pleased and privileged to be releasing Cole Wehrle’s AN INFAMOUS TRAFFIC. Mr. Wehrle is the designer of the critically-acclaimed and best-selling Pax Pamir from Sierra Madre Games, and many of you are hotly anticipating his second published game. Mr. Wehrle describes An Infamous Traffic as “much easier to learn [than Pax] and faster to play. It’s a little more tactical with lots of small choices that butterfly out in interesting ways.
“The design began as an attempt to make a truly historical economic game that was zoomed out enough that the particular tensions and problems of the opium trade and the wars associated with [it] could come into focus. Brass was something of a reference point, but this game is considerably weirder thanBrass. Essentially though it is a route building game where the routes rely on other players (ala Northern Pacific). It’s got a bit of Container in its DNA too with the players doing a lot of price setting. However, rather than the prices being set player-to-player, the prices get set per region, so players might charge more for their shipping services in a remote area than they do at one of the major ports.
“So, in summary, it’s a historical economic game with a tug-of-war sensibility and lots of room for partnerships and skullduggery.”

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