BY Jon Michaud
Dungeons & Dragons turns forty this year. The game, which I played in my youth, is entering middle age just a few years behind me. My interest in—or, I should say, my obsession with—D. & D. coincided with the height of its popularity, in the nineteen-eighties. D. & D. was more than just a fad or a hobby. It was a subcultural sensation that popularized the idea of role playing and ushered in a seminal change in the way games were created and enjoyed……
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