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Gazala: The Cauldron – A Boardgaming Way Review
By Fred Manzo Gazala: The Cauldron “In difficult ground, keep steadily on the march.On hemmed-in ground, resort to stratagem.On desperate ground, fight.” – Sun Tzu Designer: Roger Miller Publisher: Revolution Games “The art of
Read More »Over the River and Through the Woods – A “Grant Takes Command” Boardgaming Way Replay
By Fred Manzo and Harvey Mossman Designer: Joseph M. Balkoski and Ed Beach Publisher: Multi-Man Publishing Overview A now well established and long enduring war game series called the Great Campaigns of the American Civil
Read More »Vietnam Solitaire Special Edition – A Preview on The Boardgaming Way
By The White Dog Games Staff Overview According to designer David Kershaw, “The first version of the map was drawn on the back of a travel book, The Rough Guide to Thailand, at the poolside of
Read More »Days of Battle: Golan Heights – A Boardgaming Way Review
By Mitch Freedman Designer: Frank Chadwick Publisher: Victory Point Games Days of Battle: Golan Heights The first time you open Golan Heights and lay out the pieces – the starting position for all the
Read More »Hell’s Highway Player’s Aid # 3 – Offensive vs. Defensive Fire:
By Fred Manzo Hell’s Highway Player’s Aid # 3 Offensive vs. Defensive Fire: General Fire Restrictions: A. The following units may not conduct any type of fire: 1. A unit in Travel Mode.
Read More »Hell’s Highway Players Aid # 4 – Direct vs. Indirect Fire?
By Fred Manzo Hell’s Highway Players Aid # 4 Direct vs. Indirect Fire? I. Direct Fire: Advantages:
Read More »Hell’s Highway Players Aid # 6 – Deciphering the Terrain Effects Chart
By Fred Manzo Terrain Effects Chart: Movement Point Costs and Fire Modifiers: If there is one criticism of Hell’s Highway it would be that its’ Terrain Effects Chart is unnecessarily confusing. In my opinion,
Read More »Hell’s Highway Players Aid #1, 2 and 5 – A Rules Summary from The Boardgaming Way
By Fred Manzo Detailed Rules Summary Player’s Aid # 1 Rules Outline Version 1.1 May 25th, 2012 Introduction Glossary of Terms 1.0 The Game Map 1.1 Terrain: A hex containing more than one type
Read More »Axis and Allies Tactics – “The First Bite of the Apple” theory.
By Fred Manzo Axis and Allies Tactics One other item worth mentioning for those playing >Axis and Allies is what has been called the “First Bite of the Apple” theory. Basically, it says that no matter
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